⬡ COLONY SCRIPT

0 food
0 wood
0 stone
0 iron
tick: 0
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🖥 Colonist Script

— none selected —
API: move(x,y) · moveTo(type) · mine() · chop() · farm() · harvest() deposit() · build() · rest() · random(n) self.x · self.y · self.hunger · self.energy · self.carrying state.anything — persistent across ticks (e.g. state.phase = 'mining') map.get(x,y) → {type,item} · map.find(type,radius) colony.food · colony.wood · colony.stone · colony.iron log("msg") — script runs every tick

⚡ Command Scripts